I hope Battlefront 2 does not get such an eye cancer artefact rich graphics. A rebooted and markedly less ambitious Star Wars Battlefront from EA would release in 2015 to very mixed reviews and gained a sequel in 2017. The ambitious Star Wars Battlefront III project was briefly handed to Rebellion but ultimately scrapped. Visually STAR WARS Battlefront is way better than Battlefield 1. The death of Free Radical is one of the greatest losses sustained by the gaming industry. STAR WARS Battlefront and ME: A are quite different. If the TAA is deactivated all the artifacts become even clearer. The aggressive sharpening also aggravates the situation by a lot. This reminds me of earlier video game days in which games often had no mipmaps, whereby the game shimmered then. Without a high resolution or SSAA this negative texture LOD is a trick to get more details and a higher AF degree out of the textures but it produces a disgusting flickering and moiré effect. In 1620p (how I played it with 100fps) it is not as terrible but in FullHD it is a nightmare. The lower the resolution the worse it becomes. They use a negative texture LOD in Battlefield 1 which looks horrible.
I am disgusted be the use of the Frostbite engine in Battlefield 1. "After I tested Mass Effect: Andromeda and the soon announcement of STAR WARS Battlefront 2 I wanted to look once again at the tech of Battlefield 1. BATTLEFRONT was really good but Battlefield 1 failed in my opinion.